Flat 3d graphics Icons

(all source files and all PNG sizes)
(Includes up to 72px PNG. Source files not included)

These geometric flat icons compose a 3D graphics and modeling icon set that fulfills the needs of any basic 3d software, with tools like sphere and cone primitives for sculpting, nodes and faces operations, wireframes, solids, renders, lighting options, 3d model managing tools and more; in ai, svg and png format.

3d_file_import
3d_graphics_accelerator
3d_scene
add_effect
add_effect2
add_line
add_plane
add_point
alpha_blending
ambient_light
animate
animated_texture
animation_editor
anisotropic_filtering
antialiasing_filter
antialiasing_rendering
arrow
aspect_ratio
beveling
bilinear_filtering
bitmap_texture
blender
bone
bone_hierarchy
boolean_operation
box_light
bridge
bump_mapping
camera_view
caustics
collision_detection
cone
connect_edges
connect_points
convert_to_mesh
convert_to_solid
convert_to_spline
cube
cylinder
depth_of_field
diffusion
directx
dithering
duplicate
environment_mapping
extrusion
fast_render
figure
file_format_3dm
file_format_3ds
file_format_blend
file_format_byu
file_format_dem
file_format_dxf
file_format_dxf_10
file_format_dxf_12
file_format_dxf_13
file_format_enff
file_format_fig
file_format_flt
file_format_ies
file_format_iges
file_format_lwo
file_format_lwob
file_format_lwsc
file_format_max
file_format_obj
file_format_off
file_format_oogl
file_format_ply
file_format_pov
file_format_step
file_format_u3d
file_format_wld
file_format_x3d
file_format_xpg
file_format_xtp
file_format_zbr
file_format_zpr
file_format_ztl
fill_holes
flatten
flip
flip_x
flip_y
flip_z
frame
generate_dxf
gui
highlights
image_mapping
import_file
infinite_light
info_file
inverse_kinematics
jaggies
join_solid
join_spline
key_frame
lens_flare
lighting
loop
loop_cut
material
material_library
maya
merge_faces
merge_objects
merge_points
metaball
mip_mapping
morphing
motion_blur
motion_path
move
move_x
move_y
move_z
normals
opengl
particle_system
pivot_point
pixel
plane
plugin
point_light
polymesh
primitives
procedural_texture
radiosity
rasterization
reflectivity
render
renderer
render_image
replicate_multiple
ring
rip_mapping
rotate_camera
rotate_x
rotate_y
rotate_z
scale_x
scale_y
scale_z
selected_face
selected_line
selected_object
selected_point
select_line
select_object
select_plane
select_point
sequence
set_child
set_parent
shading
shading_bump
shading_flat
shading_gouraud
shading_phong
shadows
shape_circle
show_texture
show_wireframes
skeleton
skeleton2
specular_highlights
sphere
sphereinder
spiral
spot_light
subdivide_face
subdivide_mesh
sweep_profile
terrain
tessellation
texel
texture
texture_editor
texture_editor2
texture_library
thickness
trilinear_filtering
uv_mapping
view
voxel